Two-person indie studio KIB Games lists 19 November 2026 as the planned Windows launch date for Auto Mutant Creatures. The date is on both its press kit and Steam listing. This is a launch preview, not a release-day report. The studio is based in Canada; its listed languages include Indonesian, Malay, Thai and Vietnamese.

Upgrades can outlive the creature

Before each automatic battle, players position a three-creature squad around the terrain and hazards. The studio says a creature's species, class and specialization shape its role, and some upgrades carry into the next generation when players choose a mutation. That makes replacing a creature a build decision rather than necessarily a full reset.

One roster, three ways to use it

The Steam listing describes Solo progression, asynchronous Daily PvP with a rotating pool that excludes Solo unlock advantages, and unranked local battles against squads imported by code. For small-team designers, that separation is worth watching: it gives persistent upgrades a place without making them a prerequisite for the shared daily challenge. It is not evidence that the modes are balanced in practice.

Steam lists the game as not yet available and carries the developer's disclosure that AI helped with localization. Check the listing for launch availability; we did not test any modes or translations.

Original sources

Release plans and availability can change. Check the original source for the latest information.

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