Auto Mutant Creatures plans a November 19 Steam launch
KIB Games' Windows autobattler lets some upgrades survive a mutation and keeps Solo unlocks out of its asynchronous Daily PvP pool.
Read the storyUseful opportunities, indie discoveries, and news for people making games.
Open only shows opportunities verified within seven days. Closing soon puts active deadlines first; other stories follow.
KIB Games' Windows autobattler lets some upgrades survive a mutation and keeps Solo unlocks out of its asynchronous Daily PvP pool.
Read the story
The Ministry of Culture competition takes three-person Indonesian teams through November 14; entries need proof the game was functional by March 31.
Applications listedDeadline: 14 November 2026; closing time not specified
Read the story
The October 30 release adds ocean and material features, but API changes, data-conversion paths and experimental export targets need a project-copy test.
Read the story
A new developer interview explains save-state complexity, narrative cuts and UI animation lessons from the already-released management RPG.
Read the story
The December showcase has a free application route and optional sponsored placement. Its November 14 deadline lacks a timezone; prepare a 1080p trailer and disclose AI use.
Applications listedDeadline: 14 November 2026; form says midnight but gives no timezone
Read the story
Valve's new checklist checks Steam playtime, Cloud saves, achievements and screenshot categories. Leave room for review and fixes before announcing a launch.
Read the story
Official advisories distinguish untrusted Brotli decoding from certificate-trust exposure; update the right Editor branch and rebuild affected applications when required.
Read the story
Separuh Interactive's survival horror gets a new gameplay trailer; Wired names PC and current-generation consoles, while Steam still lists the date as TBA.
Read the story
The Android XR workflow supports building on the glasses, but Android editor limitations still matter for solo developers.
Read the story
The free application route offers a staged path from concept to PC release, but the €40,000 headline is production and publishing investment with exclusivity and revenue-share terms.
Check latest availabilityDeadline: 21 December 2026, 11:00 UTC (12:00 CET)
Read the story
Rechecked: registration remains open, with October 30 rules clarifying prize-value wording. AI is optional and continuation grants require separate agreements.
Applications listedDeadline: 16 November 2026, 01:59 UTC (15 November, 20:59 EST)
Read the story
The application remains live, but the official announcement and binding terms give different hotel checkout dates; do not budget around an assumed stay.
Check latest availabilityDeadline: 30 November 2026; closing time and timezone not specified
Read the story
MDEC's official results give Metronomik's Ondeh Ondeh Kaya the Grand Jury Award, while developers from across Southeast Asia share new trailers.
Read the story
Valve expanded its partner dashboard beyond Verified titles and added a filter for sessions that use the Deck's default frame limit.
Read the story
The intake remains live, but the October guidelines both offer post-release support and exclude full retail releases. Confirm your stream before applying.
Check latest availabilityDeadline: No closing date published on the checked official pages
Read the story
Valve's beta tools group achievements by DLC or mode, preserve earned unlocks when content retires, and support bulk editing without replacing existing API names.
Read the story
Xbox support in Defold 1.14.0 is free for approved developers, but the public download lacks the console target and existing projects need migration checks.
Read the story
Valve's September 29 notice preserves existing promotional bookings while planning a more personalized Discounts & Events section in early 2027; no exact switch date is set.
Read the story
The October 31 cutoff has passed. The application still renders, but no verified extension permits late entries.
Deadline passedDeadline: 31 October 2026, 06:59 UTC (30 October, 23:59 PDT)
Read the story
Google's EDM4U repository is now read-only. Unity's replacement keeps the SDK XML format, but teams should check dependent packages before removing the old manager.
Read the story
The independent form remains live with a US$250 fee, but requires Academy membership. Our earlier nonmember craft-entry guidance needs confirmation against the complete current rules.
Check latest availabilityDeadline: 9 December 2026, 01:00 UTC (8 December, 17:00 PST)
Read the story
A 247-task preprint reports stronger results on game repair than construction and argues for runtime checks alongside visual review.
Read the story
Updated: the old appreviews route now redirects to the Steam store, while Valve's replacement public-review service is returning data without a key.
Read the story
The Southeast Asia jam's first round has ended; judging runs November 1–10, with the Top 20 due to be notified by November 13.
ClosedDeadline: 1 November 2026, 11:59:59 UTC (31 October, 23:59:59 AoE)
Read the story
The exact October 23 PDT submission cutoff has passed. The official page and form still appear open, but no extension has been announced.
ClosedDeadline: 24 October 2026, 06:59 UTC (23 October, 23:59 PDT)
Read the story
The organizer confirms the submission phase has ended and has not announced its next call; the older application form still loading does not establish an extension.
ClosedDeadline: 18 October 2026, 23:59; timezone not specified
Read the story
Five PC projects and one mobile project are moving from the 2026 incubator into an IGDX showcase and publisher-investor pitches on 21–23 October.
See official availability
Read the story
Updated: the financial-literacy jam has launched its theme, funding-entry checklist and rubric; a shared winner-agreement draft details milestone payments and revenue share.
Check latest availabilityDeadline: 16 November 2026, 11:59:59 UTC (15 November, 23:59:59 AoE)
Read the story
The October 17 application date has passed, but the form still loads without an announced extension; current acceptance is unconfirmed.
Check latest availabilityDeadline: 17 October 2026; closing time not specified
Read the story
The October 2 update expands drawing and selection tools while refining direct 3D editing in the early-release asset tool.
Read the story
Resource guide: TGFI funds an MVP or vertical slice through milestones, with developer-owned IP and a separate publishing offer.
Applications listedDeadline: No deadline announced
Read the story
The official submission portal is temporarily closed; no reopening date is announced.
ClosedDeadline: Temporarily closed for maintenance; reopening date not announced
Read the story
The Jakarta publisher asks teams for a pitch deck, budget, playable build and realistic release plan, with no public closing date.
Applications listedDeadline: No deadline announced
Read the story
The organizer confirms entries are closed after the October 30 cutoff; participants can now rate the submitted games.
ClosedDeadline: 30 October 2026, 10:00 UTC
Read the story
The official call lists free international creator booths and a November 15 deadline, but current application-form availability could not be confirmed during the October 15 recheck.
Check latest availabilityDeadline: 15 November 2026, 14:59 UTC (23:59 JST)
Read the story
The October 29 prerelease targets regressions; compare affected workflows on a project copy before upgrading production.
Read the story
Resource guide: solo developers can describe their background in the application, which asks for gameplay, a costed budget and a playable prototype.
Check latest availabilityDeadline: No deadline announced
Read the story
Resource guide: the publisher's live form shows what to prepare, how to share your materials and what its funding question covers.
Applications listedDeadline: No deadline announced
Read the story
The mining and tower-defense roguelite's September 18 release adds Recall, Blade Rain and a Fire Trap, alongside Linux and Steam Deck improvements.
Read the story
The October 21–23 event has finished. Organizer-linked pass pages still render registration controls, but they no longer represent a current attendance opportunity.
ClosedDeadline: Event ended 23 October 2026; no registration cutoff was published
Read the story
The free submission call for INDIE Live Expo's December 2026 showcase closed after its published September 29 cutoff.
ClosedDeadline: 29 September 2026, 02:59 UTC (11:59 JST)
Read the story
Try Wumbo Games’ turn-based reel-building roguelike ahead of its planned Q1 2027 release.
Read the story