Updated 2 November 2026: the official itch.io portal explicitly says the Checkpoint Game Jam is now over. First-round submissions closed at 1 November 2026, 11:59:59 UTC (31 October, 23:59:59 AoE). This replaces our earlier accepting status; an older registration link is not a reopened submission window.

What happens next

The organizer's calendar schedules first-round judging for 1–10 November, with the Top 20 notified by 13 November. Those selected teams, not new entrants, advance to development from 15 November 2026 to 10 January 2027. These are scheduled next steps, not an announcement of selected games or winners.

The later Tokyo pitch event remains planned for the week of 15 February 2027, with exact dates to be confirmed. Travel and accommodation cover one representative per selected finalist team, not every participant.

Keep the entry guidance as historical reference

The completed first round asked for a concept brief, prototype and two-minute gameplay video addressing Play to Prevent: helping players recognize and counter pathways to violent extremism. Its regional rule required at least half the team to be citizens or residents of Indonesia, Malaysia, the Philippines or Singapore; solo participants were allowed and entrants had to be 18 by October 31.

Our earlier scoring caveat remains on record: the FAQ's 40% prototype statement did not align with the linked sheet's 30-point prototype criterion among criteria totaling 110. Do not treat our old percentage as settled guidance for an advancing team.

Creators retain IP; asset permissions, credits and AI disclosure still matter. The original timeline image illustrates the entry and selection plan, not a currently open call. Wumbo Games did not register, submit or contact anyone.

Original sources

Release plans and availability can change. Check the original source for the latest information.

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