Updated 19 October 2026: the official Deutsche Indie Showcase page now confirms that its submission phase has ended. It gives no start date for the next call. The older application form still loads, but that does not establish an extension or reopening.

The December 2026 call listed 18 October 2026 at 23:59, without a timezone. No exact UTC cutoff has been invented. The requirements below are archived preparation context, not an invitation to apply now. Entry was free.

Archived eligibility and materials

The call required a team headquartered in Germany, Austria or Switzerland, a self-initiated project rather than work for hire, and no major-publisher marketing or financing except through a dedicated indie label.

Games could not reach full release, Early Access or similar availability before the broadcast. A public demo was allowed only without revealing the submitted showcase material. Base games could not repeat a previous edition or an immediately adjacent showcase; new expansions had a separate route.

Applicants needed actual gameplay footage, not just screenshots or concept video. Broadcast assets had to be in English or English-subtitled. Selected teams would prepare an exclusive trailer containing only previously unreleased material.

Archived AI and rights conditions

The rules required human authorship of visual, audio and narrative assets. Generative-AI creation or editing of final in-game assets and marketing material was prohibited; utility uses including denoising, translation and code assistance were allowed when the creative work remained human-authored.

The archived form also required rights ownership and free use of supplied materials for showcase promotion and archiving. Future editions may change these conditions. Wumbo Games did not apply, agree to terms or contact the organizer.

Original sources

Release plans and availability can change. Check the original source for the latest information.

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