There Is mORE launched version 1.0 on 18 September 2026, following Early Access and playtests. Its loop combines daytime mining with nighttime base defense, with resources feeding upgrades between runs.

What changed at launch

The developer's release notes highlight three additions:

  • Recall: a spell available from the start that returns you to base during night attacks.
  • Blade Rain: a new spell that damages a large area.
  • Fire Trap: another defensive option for setting enemies alight.

The developer also reports adjusted repair costs for individual defenses, changes to enemy strength and density at night, clearer UI, and improvements to Steam Deck detection and Linux UI scaling. Those are reported changes, not independently verified performance results.

Why it is interesting for indie developers

As an editorial observation, the announcement is a useful example of explaining a 1.0 milestone through specific player actions: getting home during an attack, adding a defense and understanding upgrades. It gives returning players concrete reasons to look again.

Read the full notes and visit the Steam page for current availability, supported systems and regional pricing. This report covers the September 18 launch rather than presenting it as today's release.

Original sources

Release plans and availability can change. Check the original source for the latest information.

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